stardew valley expanded wiki
Got rid of the static trees around the paths in Cindersap Forest and altered them to be cuttable/interactable due to many requests. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Nerfed the IF2R quarry ore, gem, and geode spawn rates. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Slightly buffed forage spawns at the summit. Some of these dialogues change as players befriend them. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. storyline. Note that it is not necessary to have the requested fish in inventory to complete a fishing quest. Players must now see Shane's six heart event to trigger it. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Added more immersive detail to many maps. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Fixed an issue where some of the new crop tilesheets weren't correctly centered. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. There is no penalty for accepting a quest and then not completing it. Added "Lower Profit Margins" as a configurable addition (default = false). 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. Fixed a bug where players could walk through the desert pillars. Krobus' 4 heart event is now disabled if players are a Joja member. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Grandpa's Shed questline has been rewritten. 's warp didn't appear for farmhands. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. Come back! Also fixed a bug where debris spawned on the ladders and players could place furniture/objects on them. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. Players MUST remove "Summit_Reborn" from their mods folder. This is the official wiki for the Stardew Valley mod East Scarp. Fixed a graphical glitch with the petbowl on IF2R. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. Redesigned the summit entrance. Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. Revamped ??? Simply entering the building upon removing the gated debris is now the only requirement. Remodeled Susan's house and Emerald Farm. There is a Directory of all pages to look through. Due to Karmylla's absence, I have merged her mod into SVE until she returns. Fixed an issue where Apples' icon didn't show up on the map if rooming with the player and NPC Map Locations was installed. Its companion buildings, the Water Obelisk, Desert Obelisk, and Island Obelisk, can also be purchased from the Wizard. Increased the SVE greenhouse interior's ambient light. I created a Patreon! Fixed an issue where players couldn't put their crab pots in the water at the dock by Willy's due to locational messages taking priority. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Changed Olivia's residence to "The Jenkins' Residence". Added multiple different dialogues for them that depend on player progression. In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? Added a unique letter design to the player's invitation in Claire's 14 heart event. Fixed an issue where Kent and Susan overlapped at the summit. Fixed an issue where Leah harvested her crops at the community garden during winter. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). There's a lot of trash in the water. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Players must Install PyTK and TMX Loader. Players are now notified at 1:00pm when the community center day festival has started. Graphics will no longer randomly disappear. Crafting most objects require different resources and more of them. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Further adjusted the IF2R quarry spawn rates to be more balanced. Lewis will now judge Sophia's, Susan's, and Andy's grange displays at the Stardew Valley Fair. This page lists many of the secrets discovered in Stardew Valley . Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. This allows universal custom farm compatibility with SVE. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Added a new UI if players are in Galdora. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. George thinks no one in town cares about him. Added due to a request. Lewis' schedule on Thursdays has been changed. (Did a ninja hot fix to fix a bus stop map load issue). Default = "false". Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Fixed an issue where one-time object spawns could reappear when updating SVE. Fixed an issue where Pam's upgraded house was glitched. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. Added more land to Grandpa's land expansion and freed up the area. Permanently removed Krobus' event. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Year 2+. Fixed an issue where two Morris' appeared in Joja Mart. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Claire, Martin, Morris, and Marlon have been removed from the introductions quest. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. The day after earning "A Big Help", Lewis will send data-sort-value="2500">2,500g in the mail. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Recipes. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. This custom Content Json excludes 9 events that involve subjects in the "disclaimers" on the descriptions page. Fixed an issue where entering the summit map on a horse glitched the scenery. These events have been added to the event guide word document (optional download). Fixed an issue where players couldnt fish on IF2R. If SVE is already being played, these trees will take around 30 days to grow. The Earth Obelisk is a type of farm building purchasable from the Wizard at the Wizard's Tower after finishing the Goblin Problem quest. Fixed an issue where Scarlett's icon didn't appear on the world map if NPC Map Locations was installed (before the grampleton suburbs unlock). Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. Removed iridium sprinklers from Sophia's ledger. (I just finished all of Victor's schedules and dialogue. Fixed Marlons frames in the sewer key event. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. Added a heavy debris configuration for Grandpa's Farm. Added more detail and fixed many inconsistencies on the world map. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Fixed an issue where the kittyfish could be caught before seeing Camilla's event. The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Increased Sophia's special order money reward (12000g > 35000g). Fixed an issue where players couldn't get secret notes #17, #18 and #20. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. Fixed an issue where Jodi's 0 heart Thursday dialogue glitched out. Changed the "New Fish" section graphic on the descriptions page. Laid out path work for future recolor mods. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). A rose that reminds you of the valley. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Fixed several issues with the Egg festival. Changed a "certain note" in Sophia's house to be more "rated PG". Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Fixed a bug where there were two Marlon's in the Adventurer Guild. Added another optional download called "No Mature Events". Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Removed some bushes near the Wizard's Tower that were preventing players from riding their horse directly to the Wizard. On Ginger Island, after reaching 100 Golden Walnuts, is Mr. Qi's room. Have all of the requirements for SVE aswell! Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Fixed an issue where Daggerfish was missing fish pond data. They were preventing adequate vision when traversing the path. The new vanilla end-game weapons have the tempered galaxy weapon stats. Added new winners for the first year egg hunt if the player loses. Fixed an issue where forage in the secret woods could spawn out of bounds. With a little dedication, you might just be the one to restore Stardew Valley to greatness! The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Fixed an issue where players couldn't access Willy's barrel. Decreased iridium ore spawns at the Iridium Quarry. The Wizard had incorrect frame data at the ice festival. Villagers will reward the player with gold equivalent to three times the item's normal value, which may make Item Delivery quests a more efficient method of earning money from items than shipping them. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. Fixed an issue where players had trouble triggering Lance's 10 heart event. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Susan's 10 heart event added odd crafting requirements for some objects. Most daggers deal over double their original damage, making them a viable option over swords/hammers. *Lucikiel is a hidden character in the mobile game, King's Raid. Fixed an issue where Claire's and Martin's movie theater intro event played in the joja route. Fixed a bug where SVE fish didnt produce anything. Fixed many tiles on IF2R and removed some boulders/rocks from unreachable areas. Fixed a clipping issue with Kent's schedule in Pelican Town. Added three potion recipes sold by Castle Village characters and one food recipe sold by the bear. Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Fixed an issue where there were several unpassable grass tiles at Morris' property. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Items must be collected while quest is active. SVE can be downloaded from ModDrop and Nexus Mods. Added Eemie's Recolor! -Gunther. Fixed a missing Lewis portrait in a Morris event. Definitely nothing like that. #2. xAlphaStarOmegax Jan 23, 2021 @ 9:05am. Heavily reduced the amount of expressions players showcase during events. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Fixed an issue where players couldn't sleep in Sam's bed even when dating, engaged, or married. Added two new maps: Shearwater Bridge and Grampleton Fields. Added a world map for the Crimson Badlands (cutscene only for now). Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Sandy will make Delivery requests once the player has unlocked The Desert. Then you should visit the admin dashboard for more tips. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". The hat mouse area is now cleaned of trash once the trash bear quest is complete. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Moved some objects around the Jenkins' Residence. Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Increased serpent spawns in the Crimson Badlands void zone. Fixed a tiny graphical glitch on the world map. Marlon's shop will now be closed on Community Day. Players can install Reset Terrain Features to reset bush locations. This is a massive overhaul to the dialogue! Grandpa's Shed replaces the old shed on IF2R. Publishers. Shearwater Bridge is now the entrance to the town. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed a compatibility issue with the More Fish mod. Removed an outdated East Scarpe Joja route map patch. Players are no longer placed in the crossroad when entering from the south. -Crop phases didn't display correctly in Pelican Town. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. The community center, once the towns most vibrant hub of activity, now lies in shambles. Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed several map glitches in the year 2 variant Halloween maze. Fixed an issue where players couldn't unlock Sprite Spring if "Romanceable Rasmodia" was installed. 09-12-2020: Fixed a bug where grandpa's shed questline wasn't working properly for farmhands. Armed with hand-me-down tools and a few coins, you set out to begin your new life. #1. nodehappy Jan 23, 2021 @ 8:33am. This has no effect if players already have it installed. Altered Penny's seven heart event dialogue to include Olivia's residence name change alteration. Not Necessary, but the mod is meaningless without it. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. (Seeing this huge update fills you with determination). Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Spawns increase as years go by, with more rare minerals. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki Players can no longer purchase stardrops from secret shops. Changed how vanilla locations are loaded through TMX Loader. All that matters is that you have counts of 25 harvests and 25 shipped. Recolored the shalal shrub, ancient fern and rafflesia. Made several changes to Kent's mature 10 heart event dialogue. Andy now likes blackberries and loves blackberry cobbler. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Some events are random encounters or contain big secrets. Fixed an issue where Apples' became a roommate option upon seeing their 10 heart part 2 instead of part 3. Updated Susan's and Olivia's overworld sprites. Adjusted a part of the railroad fence by one tile. There's now designated spots for spring onions. Greenhouse tilesheets no longer have to be manually replaced. Added tree shadows to the two static pine trees by the waterfall on Grandpa's Farm. Fixed a bug where SVE spouses had glitched movie theater dialogue. Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Updated the SVE code manifest, allowing compatibility with other mods using anti social NPCs. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Fixed an issue where Gunther wasn't spawning correctly behind his counter. Fixed an issue where Robin and the player were in the void at the start of the Grandpa Shed quest line while playing on Grandpa's Farm. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Re-draw of Andy, Olivia, Victor, Susan and original sprites and portraits for all other characters by Poltergeister. Fixed an issue where Penny sometimes got stuck during her marriage schedule. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Players must now be level 5 fishing to encounter the starfish and puppyfish. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Fixed an issue where Lance displayed a partially invisible frame when getting kissed if seasonal cute villager outfits for SVE was installed. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. This board has larger orders that would not be normally found on the Help Wanted board. Added two new maps: Iridium Quarry and ??? Stardew Valley Expanded Wiki is a FANDOM Games Community. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Added Winter Star festival dialogue for Morris.
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